Midnight Club Los Angeles First Person



Midnight Club: Los Angeles is a racing video game developed by Rockstar San Diego and published by Rockstar Games. It is the fourth installment in the Midnight Club series. The game features 43 cars and 4 motorcycles. The open world map of Los Angeles is the size of all three cities from the previous installments combined. Delivery is a type of recurring race mission available in Midnight Club: Los Angeles. It is also the name of the story mission that introduces the player to this race type. 1 Description 2 Mission 3 Achievements 4 Trivia Delivery missions require the player to obtain a vehicle at a garage and deliver it to another location in the city within a time limit and without exceeding a specified.

Midnight Club: Los Angeles was a Video games good articles nominee, but did not meet the good article criteria at the time. There are suggestions below for improving the article. Once these issues have been addressed, the article can be renominated. Editors may also seek a reassessment of the decision if they believe there was a mistake.
April 14, 2012Good article nomineeNot listed
This article is of interest to the following WikiProjects:
WikiProject Video games(Rated Start-class, Low-importance)
This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
StartThis article has been rated as Start-Class on the project's quality scale.
LowThis article has been rated as Low-importance on the project's importance scale.
FYI
AfDs
  • Consoles Hardware (0 participants)
  • RetroMUD (0 participants)
  • List of Mophun games (4 participants)
  • NAVGTR Awards (9 participants)
  • Mangelrogel (2 participants)
  • Guy Harris (1 participant)
  • SMAUG (7 participants)
  • Agapitus Lye (3 participants)
  • Pretty Princess Party (2 participants)
  • Gary Schwartz (actor) (6 participants)
  • International Computer Games Association (2 participants)
  • The Postal Dude (4 participants)
  • Talmadge Ragan (5 participants)
  • RTGame (5 participants; relisted)
  • Matt Riedy (4 participants; relisted)
  • Ultimate Soccer Manager (8 participants; relisted)
  • Charlie (Street Fighter) (8 participants; relisted)
  • List of Xevious media (nom)
  • Sonic the Hedgehog (nom)
  • Paper Mario: The Origami King (nom)
  • Namco (nom)
  • Ace Combat 3: Electrosphere (start)
  • All Ghillied Up (start)
  • Riot Games (start)
  • Need for Speed: ProStreet (start)
  • Kirby Star Allies (nom)
  • Genshin Impact (nom)
  • City Connection (start)
  • Klobb (start)
  • Kuon (nom)
  • Trauma Center: Under the Knife (nom)
  • Trauma Center: Second Opinion (start)
  • Hunter: The Reckoning – Redeemer (nom)
  • Wii (nom)
  • Space Gun (nom)
Articles that need...
  • assessment (28) (30)
  • cleanup (13)
  • cover art (2,406)
  • infoboxes (232)
  • infobox params removed (0)
  • reassessment (5)
  • screenshots (7,534)
  • photos (56)
  • translation from jawp (139)
WikiProject California / Los Angeles(Rated Start-class)
This article is within the scope of WikiProject California, a collaborative effort to improve the coverage of the U.S. state of California on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
StartThis article has been rated as Start-Class on the project's quality scale.
???This article has not yet received a rating on the project's importance scale.
This article is supported by Los Angeles area task force.
This article has been automatically rated by a bot or other tool because one or more other projects use this class. Please ensure the assessment is correct before removing the |auto= parameter.
WikiProject Electronic music(Rated Start-class, Low-importance)
This article is within the scope of WikiProject Electronic music, a collaborative effort to improve the coverage of Electronic music on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
StartThis article has been rated as Start-Class on the project's quality scale.
LowThis article has been rated as Low-importance on the project's importance scale.

Complete Edition[edit]

How come there is no mention of the new Complete Edition?Qwertyfish11 (talk) 22:29, 28 September 2009 (UTC)

oh, should have looked here first... Anyway I have added a section for it, feel free to edit if you find any mistakes and/or updates.91.105.163.185 (talk) 21:27, 23 October 2009 (UTC)

No, it looks good to me, do you have any idea what is included in the package? Qwertyfish11 (talk) 01:14, 25 October 2009 (UTC)

L.A. street map[edit]

Regarding the statement 'The Los Angeles map is considered one of the most detailed and accurate versions of L.A. yet,' is there a source for it? The map in True Crime: Streets of LA is much more accurate. Midnight Club has a good map, but is missing landmarks like MacArthur Park and the La Brea tarpits. —Preceding unsigned comment added by [[Special:Contributions/207.14.148.51|207.14sed much in international English.) I honestly do not know what that sentence is trying to say. 82.46.76.11 (talk) 10:46, 24 November 2008 (UTC)

plot[edit]

that plot description is way too long and detailed. definitely needs to be shortened. -- ZookPS3 (talk) 17:51, 19 February 2009 (UTC)


this is the best goddamn sentance ever: A 30 year old man East Coast to move to Los Angeles. While the character is left nameless, he takes a major role in the game. In the intro of the game, he is on the phone with the, unknown at the time, Los Angeles City Champ, Booke, telling him to meet at a fast-food restaurant named Carney's Express Limited. He hooks the protagonist character up with three cars, one to pick, in the beginning of the game 116.212.212.41 (talk) 16:31, 12 June 2009 (UTC)

Soundtrack Notes[edit]

the soundtrack list has been an essential in every article of this game, so please do not delete it for the excuse of 'no one is reading it'; also, for those who have the time and the game, can you help on categorizing the list, the in-game genre's list were 10 or 12, if you can put bulletin or other readable way to move each song to its genre list, i wish i can do it myself but my Xbox got the RRoD, and most of the websites concerning the game only list the songs without categorizing it Silver mask cube (talk) 00:25, 19 March 2009 (UTC)

Midnight Club: LA Japan Release[edit]

Midnight Club: Los Angeles did in fact have a seperate release, from the October 21/24, 2008 release, in Japan on February 5, 2009 for the Xbox 360 and Playstation 3. Midnight Club: LA Remix also came out in Japan for the PSP on the same day, February 5, 2009.

However, the game was published by Japanese video game company Spike, and not Take 2 Games.

Official Japanese Website:http://www.midnightclubla.jp/
Official Midnight Club: LA Japan box art:http://www.spike.co.jp/data/PS3MCLA.jpg
Publisher Spike (company) Official Website w/ game:http://www.spike.co.jp/game/details.php?id=143&view=year&year=2009
Spike (publisher) wikipedia page:http://en.wikipedia.org/wiki/Spike_(company)
Famitsu score of Midnight Club: LA in Japan on January 27th, 2009 (before it came out on February 5, 2009):http://www.neogaf.com/forum/showthread.php?t=350394
VG Chartz number of sales of the Japan version:
http://www.vgchartz.com/games/game.php?id=14168&region=All
http://www.vgchartz.com/games/game.php?id=13115
http://www.vgchartz.com/games/game.php?id=31693
Midnight Club: LA Japan First Week Sales Chart:http://news.vgchartz.com/news.php?id=2974

The point being made is that the JP release isn't notable for the infobox, not that it didn't happen. Thanks! Fin©™ 08:04, 29 April 2009 (UTC)

Bold textwhy are you so lame? —Preceding unsigned comment added by 76.103.209.182 (talk) 01:13, 17 June 2009 (UTC)

best raching game ever —Preceding unsigned comment added by 90.204.199.71 (talk) 11:03, 10 August 2009 (UTC)

Online community (Racing Crews)[edit]

Online gameplay Is very popular among players, many have made ' crews' who would race against other crews in a series of races called crew battles. The fastest crew in the game history is the League of KMB, technically not a Crew due to it being a conjunction of multiple Gaming Clans/Crews from MCLA and across the Playstation Network. The League of KMB are known to be the worlds largest gaming clan, and only Clan League Organization to exist. Their most notable members are PSN ID: KMB_TM-N-E_CANO, KMB_TM-N-E_Nava, KMB_TM-N-E_smoKE, KMB_S-C-K_KING87, KMB_TGR_KILLA, KMB_RDrZ_BOSS-, KMB_RDrZ_OUTLAW, and KMB_PRC_LUNY. They are known to have beaten every crew on Midnight Club and if not ending, merging their defeated opponents after victory. They are the only sponsored group on Midnight Club, by The Federation of Clans. Network (TFoC)(TFoC Network). — Preceding unsigned comment added by 19undertaker86 (talk • contribs) 21:30, 25 November 2011 (UTC)

Midnight Club Los Angeles First Personajes

Can you show that any reliable source (magazine, newspaper, etc) has published anything about these people?—Kww(talk) 22:43, 25 November 2011 (UTC)

GA Review[edit]

GA toolbox
Reviewing
This review is transcluded from Talk:Midnight Club: Los Angeles/GA1. The edit link for this section can be used to add comments to the review.

Reviewer:Teancum (talk·contribs) 15:49, 14 April 2012 (UTC)

Criteria[edit]

GA review (see here for criteria)
  1. Is it reasonably well written?
    A. Prose quality:
    B. MoS compliance for lead, layout, words to watch, fiction, and lists:
There are issues with MOS:NUMBERS and WP:YOU.
  1. Is it factually accurate and verifiable?
    A. References to sources:

Midnight Club Los Angeles Cars

Midnight club los angeles free download

References are not formatted properly. Access dates, authors, and date of publication should be present where possible.

  1. B. Citation of reliable sources where necessary:
There are very large portions of the prose that are unreferenced, and 20 references seems rather small for the size of the article. Additionally very few of the review scores are referenced.
  1. C. No original research:
  2. Is it broad in its coverage?
    A. Major aspects:
    B. Focused:
  3. Is it neutral?
    Fair representation without bias:
While the reviews all give very high marks, no mention is made of any criticism
  1. Is it stable?
    No edit wars, etc:
  2. Does it contain images to illustrate the topic?
    A. Images are copyright tagged, and non-free images have fair use rationales:
Rationale for the gameplay image could be drastically improved. Additionally this seems to be more of a promotional screenshot and doesn't demonstrate gameplay.
  1. B. Images are provided where possible and appropriate, with suitable captions:
The secondary box are is unnecessary per WP:NFCC and should be removed.
  1. Overall:
    Pass or Fail:

Unfortunately due to the number of issues I have to quick-fail this article. I will say that the improvements made over the last while have made it a much better, more informative read, but it just hasn't hit GA-standards as of yet. Keep hope alive, though. There's been made great strides made here. --Teancum (talk) 15:49, 14 April 2012 (UTC)

External links modified[edit]

Hello fellow Wikipedians,

I have just added archive links to one external link on Midnight Club: Los Angeles. Please take a moment to review my edit. If necessary, add {{cbignore}} after the link to keep me from modifying it. Alternatively, you can add {{nobots|deny=InternetArchiveBot}} to keep me off the page altogether. I made the following changes:

  • Added archive https://web.archive.org/20081007133708/http://www.ps3fanboy.com:80/2008/09/30/trophies-midnight-club-los-angeles.html to http://www.ps3fanboy.com/2008/09/30/trophies-midnight-club-los-angeles.html

When you have finished reviewing my changes, please set the checked parameter below to true to let others know.

As of February 2018, 'External links modified' talk page sections are no longer generated or monitored by InternetArchiveBot. No special action is required regarding these talk page notices, other than regular verification using the archive tool instructions below. Editors have permission to delete these 'External links modified' talk page sections if they want to de-clutter talk pages, but see the RfC before doing mass systematic removals. This message is updated dynamically through the template {{sourcecheck}}(last update: 15 July 2018).

  • If you have discovered URLs which were erroneously considered dead by the bot, you can report them with this tool.
  • If you found an error with any archives or the URLs themselves, you can fix them with this tool.

Cheers.—cyberbot IITalk to my owner:Online 01:10, 23 February 2016 (UTC)

External links modified[edit]

Hello fellow Wikipedians,

I have just modified one external link on Midnight Club: Los Angeles. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:

  • Added archive https://web.archive.org/web/20080420114854/http://socialclub.rockstargames.com:80/ to http://socialclub.rockstargames.com

When you have finished reviewing my changes, you may follow the instructions on the template below to fix any issues with the URLs.

As of February 2018, 'External links modified' talk page sections are no longer generated or monitored by InternetArchiveBot. No special action is required regarding these talk page notices, other than regular verification using the archive tool instructions below. Editors have permission to delete these 'External links modified' talk page sections if they want to de-clutter talk pages, but see the RfC before doing mass systematic removals. This message is updated dynamically through the template {{sourcecheck}}(last update: 15 July 2018).

  • If you have discovered URLs which were erroneously considered dead by the bot, you can report them with this tool.
  • If you found an error with any archives or the URLs themselves, you can fix them with this tool.

Cheers.—InternetArchiveBot(Report bug) 13:47, 2 January 2017 (UTC)

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Talk:Midnight_Club:_Los_Angeles&oldid=970611068'

Let’s start with addressing the elephant in the room, is this Need for Speed? Yes, however, it is Need for Speed with improvements and more player freedom. Seeing Rockstar create another open-world game is no surprise, but competing head to head with Need For Speed and other racing games is a bit odd.

Graphics and Scale

This game has a massive open world for you to race through, larger than the past three titles in the series combined. The game also includes a day-night cycle with weather effects and of course local traffic. For a game that was released in 2008, it looks pretty darn good, but not as amazing as some other games on the PS3 and Xbox 360. However, I think this is mainly because they used the power of this generation for more than just graphics. When roads are wet from rain, it affects how slippery it is and instead of focusing on immense detail, the game leans more to having nice lighting. Looks really nice during any time of the day-night cycle.

Gameplay & User Interface

The gameplay is smooth and controls well. Bumping into other cars or walls feels how you’d expect it too and each car feels unique. The user interface is similar to Need for Speed in a lot of ways but does a better job of getting the player into actual racing events faster, without cutscenes, long loading screens, or gimmicks getting in the way. The game also allows you to use ‘Rep Points’ to upgrade your cars and customize them in just about any way you can imagine. The game also offers a lot of freedom, allowing you to race any other racer at any time, however, boss races only appear once you’ve worked your way up by beating other racers first.

Features

Throughout the day-night cycle the density of traffic changes, with medium amounts of traffic from morning to early afternoon, with heavy traffic in the evening, and little traffic at night. Roads become slippery when wet, and of this game features police. Sadly, the game does not feature split-screen multiplayer, but it does feature online multiplayer, but I’d be surprised if the servers are even online let alone no empty. This game hardly has a story, you are a nameless protagonist given vague and genric reasons as to why to race and become the best in the city while making a lot of money while doing it.

The only real flaw this game has is the AI racers essentially cheat in order to scale the game’s difficulty. They magically get speed boosts despite them taking a corner poorly, when you use nitrous they also somehow use nitrous despite not actually using it. A common and cheap way to make a racing game challenging. My only other complaint would be that it only takes about 10 hours to complete. That’s not particularly short but I’d expect more of a company like Rockstar, and most racing games.

This is a great game that really gives Need for Speed and other racing games a run for their money. Definitely a game I’d recommend to anyone wanting a good street racing game. Despite the age of Midnight Club Los Angeles, it is still a great game that holds up well. The Fast & Fun, Los Angeles Drift (Sorry I couldn’t resist)

Pros

  • Good lighting
  • Good customization
  • Good gameplay
  • Easy & Fast UI
  • Simple story that doesn’t get in the way

Cons

Midnight Club Los Angeles Complete Edition Download

  • The map doesn’t rotate views which can make it hard to navigate sometimes
  • No Split-screen
  • AI Racers Cheat

Midnight Club Los Angeles First Persona

Overall rating: 8